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Sep 24

Inverse Kinematics in Flash CS4


In: Tutorials

Today, Aaron Simpson at Cold Hard Flash posted a few videos demonstrating the new Bone Tool and Inverse Kinematics features of Flash CS4.

The Bone Tool basically allows you to group objects together as a flexible jointed object similar to how you’d rig a skeleton in a 3D application. Definitely a welcomed addition for anyone using Flash specifically for character animation.


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